Virtual Production:
In my role at USC School of Cinematic Arts, I supervise virtual production shoots, integrating cutting-edge technologies such as Sony’s B Series CLED Wall, Optitrack Motion Tracking Systems, and cinema-grade cameras such as the Sony Venice. Leveraging software like the latest Unreal Engine, Perforce, Storyboard Pro and Motive to help tell stories in our bleeding edge volume. Collaborating with students, faculty, and industry professionals, I ensured seamless coordination between practical and digital elements, merging traditional filmmaking techniques with new real-time production workflows. Involvement with these projects allowed me to push creative boundaries while refining my skills in directing within virtual environments. Please see the reel below showcasing afew of these efforts: